6 Results for ""Quick Tip""

January 27, 2012

Quick Tip: New Right-Click Mouse Event

In this quick tip I show you how to finally get rid of Flash’s right-click context menu once and for all! You can now listen to a right-click event and use it for a custom menu or for game play. Exciting stuff!

January 12, 2012

Quick Tip: Using Flash Builder Snippets

In this quick tip I show you how to create and use snippets using the Flash Builder code templates feature. Many people don’t realize that this functionality is in there because it is somewhat hidden in the preferences panel.

January 2, 2012

Quick Tip: Starling Particle Effect Disposal

Update: I am happy to report that Daniel has now updated the particle extension with a complete event. See my much-simplified code directly below. Thanks Daniel!

12345678910111213141516171819202122232425262728293031323334353637383940414243444546package
{
    import starling.core.Starling;
    import starling.display.Sprite;
    import starling.events.Event;
    import starling.events.Touch;
    import starling.events.TouchEvent;
    import starling.events.TouchPhase;
   
    public class Main extends Sprite
    {              
        public function Main()
        {
            addEventListener(Event.ADDED_TO_STAGE, init);
  [...]

November 4, 2011

Quick Tip: Creating Seamless Background Textures

Here is the second quick tip hot off the presses. In this one I show how to create a seamless background texture in Photoshop. This is useful for games and other applications. This may be common knowledge for a lot of people but I only just learned it so there must be others out there as clueless as I am.

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