Lee Brimelow

Developer Evangelist at Adobe

Tutorials

January 2, 2013

Tutorial on JavaScript Physics with Box2D

I just uploaded part one of a two part series that explains how to setup and use the JavaScript port of Box2D to add physics to your canvas and CreateJS projects. Part 1 covers how to setup your world and add objects to it. Drawing debug data to the canvas is also covered. Part 2 will cover how to integrate Box2D with CreateJS display objects.

November 20, 2012

New tutorial on the Toolkit for CreateJS

I just uploaded a new tutorial that shows you how to use the Toolkit for CreateJS extension for Flash CS6. This free extension allows you to export reusable vector symbols for your CreateJS projects. The workflow is very similar to what you are already used to if you have a background in Flash. Building animated HTML5 content doesn’t have to suck!

November 18, 2012

Introduction to Feathers tutorial

I just uploaded a new tutorial that gives you an introduction to the Feathers UI framework for Starling. This is the official framework to use if you need menus and other visual UI components for your Starling games and applications. In the tutorial I show you how to create a simple list-based application targeted at the iPhone.

November 1, 2012

New video tutorial on Citrus Engine

I just uploaded a new tutorial that gives you a basic introduction to the Citrus Engine game framework for Flash. This engine has come a long way and it now allows you to build a wide variety of games using a wide variety of library choices. In the tutorial I show you how to build a simple platformer game that runs on the GPU using Starling.

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